Commit Graph

2365 Commits

Author SHA1 Message Date
leilei-
05433b5c7e - stupid hack to do leifx texture shaders
- some less waterimage stuff
2014-12-18 05:22:04 -05:00
leilei-
1609c8732a - aspect correction for r_tvmode
- timedemo finishing writes to cl_timedemoResult (for UI3)
- support for screen palletizing shader
- Additional placeholder textures (not yet used)
- trying to make r_film more dynamic
- more model shading crap you should ignore
- also, ignore the
2014-11-11 06:03:45 -05:00
leilei-
c18b3f7339 - Options to reduce the blinding dynamic light flare effects to not so blinding that it affects the gameplay negatively
- Some unfinished hack to try to get tvMode screenshots
2014-09-22 06:52:33 -04:00
leilei-
afa5229e5c - Removing more unused 'crazy' lighting
- More r_envmode/shademode removal
- LoadTGA warning shouldn't try to load the tga anyway (leading to gray badly loaded textures which may have memory leaks or buffer issues or something)
2014-09-11 01:01:45 -04:00
leilei-
f619c08fd9 - Deprecating r_shadeMode and r_envMode
- Added lightingSpecularDiffuse which is like diffuse, but clamps and does a specular calc for the overbrights, and this is also disableable with the new r_shadeSpecular cvar
- Added tcGen environmentWater which is more suitable for water
- Faster bulge code from JK2
- Shutting up TGA loading fatal errors for warnings instead (to hunt down bad TGAs easier)
2014-09-06 09:23:10 -04:00
leilei-
2c07195887 - an attempt at sorting and restructuring tr_bloom.c
- NTSC filter support
- added some rgbGen that has entity colors AND lighting, so colorable players don't have to glow
- broken image loading time for imagelist
2014-07-24 02:19:26 -04:00
leilei-
43d6a97c43 - Fixed crash for fragment shader effects being loaded for unsupported hardware
- unfinished texture dumping mode, r_texdump would save jpegs of any texture that loads....upside down. The purpose of this is to make compact content builds with only the used textures (without bloat)
- the eager beginning of a water refraction/reflection buffer
- some map texture listing fixes
- very unfinished revolution environment maps
- very unfinished 'crazy' lighting changes
- some pointless whitepsaces added for no reason other than to open file, add something, remove it later, and leave it changed
2014-06-14 07:30:15 -04:00
leilei-
1947afbe2e - Widescreen fixes, should expand on all viewsize values now and leave less refdefs alone
- Accumulation buffer motion blur, which should work on shader model 2 hardware with less memory footprint. Pixel shader moved to r_motionblur 3 (will do texture motionblur on 2)
- Tried to make r_tvMode 2 half vertical resolution, and failed.
- Q3MME's FX scripted particle system files, just dropped in there, because they can't compile at all atm. Procrastinplanning on integrating this to replace my cgame effects
2014-06-07 05:07:56 -04:00
leilei-
5451917a76 - r_tvMode - forces 640x480 rendering no matter what res
- r_retroAA - old 2000 console style anti-aliasing (if you can call it that)
- XMP uses mixer's sample rate.
2014-05-31 00:29:57 -04:00
leilei-
04f656565d - r_suggestiveThemes cvar - loads _safe (for work) models if set to 0, and if they're available.
- similarly, r_anime looks for _cel prefixed shaders and loads them instead
- r_iconmip - resizes 2D icons (that have nopicmip) to save some inches of video memory/texture cache.
- Don't allocate motionblur textures if motionblur is off
- Motionblur variable passes hack
- remove debug lines from the wip shading mode
2014-05-26 01:24:51 -04:00
leilei-
fc9b91d43c Revert the renderer_oa fallbackShader string objects, it regressed compiling for some platforms :( 2014-05-26 01:06:19 -04:00
leilei-
0f734a2ed2 - Eye tracking
- GLSL Color control WIP
- 'crazy' lighitng WIP
- GLSL Motion blur WIP. Currently VRAM heavy
- Attempt at fallback shaders, which doesn't work right now.
2014-05-18 17:04:26 -04:00
sago007
6eaf168ab7 Travis needs to know about libxmp-dev 2014-05-03 20:42:56 +02:00
leilei-
b4274edf64 Fix that glsl nextpixel thing. fixes 3dfx shader blur 2014-05-03 00:03:15 -04:00
leilei-
74021abbf0 Add functionality for tracker module playback using the libxmp library. New formats supported: MOD, IT, S3M, XM. 2014-05-02 21:55:39 -04:00
leilei-
254b8ab22a Update README.md 2014-04-14 19:28:55 -04:00
leilei-
cab34b45b7 - Preparing renderer_software. The theory is to somehow throw things through a TinyGL pixelbuffer with a crapload of compromises. Not there yet but still procrastinplanning on it. 2014-04-14 04:19:18 -04:00
leilei-
c4f5beb32d - Some changes to support the anime glsl/texture map hack i'm doing. Cvar will be r_anime
- r_envmode 2 replaced with JK2 envmapping
- r_leidebug because I need it
2014-04-10 08:47:44 -04:00
leilei-
ea3b975543 - External placeholder shader feature - for wiping the ugly squares off of maps
- slight paletted texture cleanup.
2014-04-04 05:49:36 -04:00
leilei-
7c0facdacc - r_leifx cvar that controls the magnitude of faking a certain ubiquitous video card, requires leifx_filter/dither/gamma shaders (not committed yet)
- r_slowness, r_slowness_cpu and r_slowness_gpu cvars that sort of fake system bottlenecks. not useful for playing
- more r_modes, no standards followed.
- some additional but dummied out model shading functions
2014-03-28 07:05:56 -04:00
leilei-
c356889cfe remove this hpalette thing i left in there by accident 2014-03-19 07:17:31 -04:00
leilei-
3dcdd64749 Detect certain software rasterizing OpenGL ICDs and add some speedups for them
also restore the GLHW_ detection stuff that was removed
2014-03-19 06:51:10 -04:00
leilei-
58958eb1cd Fix blue pixels bug in paletted mode
Fix fog bug in paletted mode
Don't load a palette and generate a lookup in the non-paletted mode
2014-03-19 04:24:03 -04:00
leilei-
f9d4ebbb40 Paletted texture support (GL_EXT_paletted_texture, r_textureBits 8, expects gfx/palette.lmp)
Quarter-broken texture resampling from Darkplaces
Half-broken otherblendmodes=alpha fixes for Pvr
Postprocess Bloom works on S3TC and texturebits 0
Fix memory allocation typo with postprocess
2014-03-18 08:06:20 -04:00
leilei-
b37a522057 Alternate brightness - a screen effect to blend the screen into having overbrights, without modifying the host color settings 2014-03-17 06:05:46 -04:00
leilei-
08bb01ec0b Flare enhancements
- Moved tcpp flare enabling to different flare cvar values (2, 3, 4)
- added more lens flare types (5, 6, 7, 8)
- Sun improvements including a flare for the sun (r_flareSun)
2014-03-17 05:03:48 -04:00
leilei-
9d43ff7e6c Horz+ Widescreen support in the renderer 2014-03-17 01:19:33 -04:00
leilei-
eee676120c Replaced texture greyscaling algorithm (fixes blue=black)
also hi
2014-03-17 00:26:20 -04:00
hairball
9cd5ad9e6b Merge branch 'master' of https://github.com/ioquake/ioq3 2014-02-14 04:39:13 +00:00
SmileTheory
79e9baedf8 OpenGL2: Set RGBM to use a multiplier of 1, and only use it with HDR lightmaps. 2014-02-13 18:04:23 -08:00
Zack Middleton
6beab9cf58 Merge pull request #45 from xhairball/features/upgrade-curl-7.35.0
Upgrade libcurl to the latest release (7.35.0).
2014-02-13 16:50:25 -06:00
hairball
aa49a29f6c Add more syntax highlighting to README.md 2014-02-11 09:14:44 +00:00
hairball
aa051d49be Update README with latest TODO items 2014-02-11 09:11:37 +00:00
hairball
b837a76be2 Fix renderer names in README.md 2014-02-10 11:42:43 +00:00
hairball
a547ebbf73 Add space 2014-02-10 11:23:41 +00:00
hairball
db64d359a0 Update Travis CI for now so it doesn't try to cross compile this branch
The other branches should cross compile fine.  Revert this change once
ioquake3 adds vorbis or else when OpenArena merges it from a branch.
2014-02-10 11:22:24 +00:00
hairball
cf07fa0cab Merge READMEs, add Travis build status and remove tracking from ioq3 2014-02-10 11:18:22 +00:00
hairball
afe1469ff0 Merge branch 'features/add-x86_64-travis-ci-support' of https://github.com/xhairball/ioq3 2014-02-10 10:52:41 +00:00
hairball
4e67034d5a Add support for x86_64 cross compiling in Travis CI 2014-02-10 10:35:01 +00:00
hairball
c79a1bc58f Merge remote-tracking branch 'upstream/master' 2014-02-10 07:23:43 +00:00
Zack Middleton
718d0a0d11 Fix sending pk3 download error messages to clients
Disabled in e52a492f61.
2014-02-09 20:23:48 -06:00
user
922d7044f6 Merge branch 'master' into features/upgrade-curl-7.35.0 2014-02-10 00:28:57 +00:00
hairball
24ddb2d2b2 Merge remote-tracking branch 'upstream/master' 2014-02-09 18:53:35 +00:00
Zack Middleton
90eb32c5ab Clear referenced paks when disconnecting
After playing Team Arena, if you switch to Q3A and try to play a demo with
cl_allowDownload enabled it would print "Need Paks: blah blah" and not play the demo.
2014-02-08 22:09:30 -06:00
hairball
ccac35dfbd Mention ARCHIVE=1 in Makefile.OpenArena 2014-02-08 18:18:58 +00:00
hairball
e9ad64d590 Add a note about Makefile.local in Makefile.OpenArena 2014-02-08 17:42:39 +00:00
hairball
1435e78454 Upgrade from libcurl 7.15.5 (2006-08-07) to 7.35.0 (2014-01-29)
Note: This uses the generic curlbuild.h because it is used by multiple platforms.
A system curl would have a configure generated one.

The libraries for win32 and win64 were cross compiled with these options:

  --disable-shared --enable-static --disable-ares --enable-http \
  --enable-ftp --disable-ldap --disable-ldaps --disable-rtsp \
  --disable-dict --disable-file --disable-telnet --disable-tftp \
  --disable-pop3 --disable-imap --disable-smtp --disable-gopher \
  --enable-ipv6 --without-ssl \
  --disable-manual --disable-libcurl-option

This effectively enables only HTTP and FTP protocol support.
2014-02-08 17:33:56 +00:00
hairball
78271e6214 Merge remote-tracking branch 'upstream/master' 2014-02-08 06:36:40 +00:00
Zack Middleton
c2e2514efc Merge pull request #41 from xhairball/fixes/check-cc-when-cross-compiling-mingw32
When cross compiling on mingw32, make sure it finds a CC
2014-02-07 22:33:02 -06:00
Zack Middleton
d0b1fb4fed Merge branch 'features/upgrade-opus-1.1' of https://github.com/xhairball/ioq3 into opus_update
Conflicts:
	Makefile
2014-02-07 22:12:59 -06:00