スペルカードバトルに銃器を持ち込まないでください

This commit is contained in:
2025-07-06 23:51:07 -03:00
parent 989106e2c4
commit 1db638e3e6
4 changed files with 82 additions and 42 deletions

1
.gitignore vendored
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@@ -14,4 +14,5 @@
*.#*
.*.swp
.DS_store
/build
# Simulated Subversion default ignores end here

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@@ -23,10 +23,6 @@ ifeq ($(COMPILE_PLATFORM),mingw32)
endif
endif
BUILD_GAME_SO = 0
BUILD_GAME_QVM = 0
#############################################################################
#
# If you require a different configuration from the defaults below, create a
@@ -84,48 +80,16 @@ ifndef GENERATE_DEPENDENCIES
GENERATE_DEPENDENCIES=1
endif
ifndef USE_OPENAL
USE_OPENAL=1
ifndef BUILD_GAME_SO
BUILD_GAME_SO=1
endif
ifndef USE_OPENAL_DLOPEN
ifeq ($(PLATFORM),mingw32)
USE_OPENAL_DLOPEN=1
else
USE_OPENAL_DLOPEN=0
endif
ifndef BUILD_GAME_QVM
BUILD_GAME_QVM=1
endif
ifndef USE_CURL
USE_CURL=1
endif
ifndef USE_CURL_DLOPEN
ifeq ($(PLATFORM),mingw32)
USE_CURL_DLOPEN=0
else
USE_CURL_DLOPEN=1
endif
endif
ifndef USE_CODEC_VORBIS
USE_CODEC_VORBIS=0
endif
ifndef USE_MUMBLE
USE_MUMBLE=1
endif
ifndef USE_VOIP
USE_VOIP=1
endif
ifndef USE_INTERNAL_SPEEX
USE_INTERNAL_SPEEX=1
endif
ifndef USE_LOCAL_HEADERS
USE_LOCAL_HEADERS=1
ifdef BUILD_WRAPPER
BUILD_WRAPPER=1
endif
#############################################################################
@@ -145,6 +109,7 @@ LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
WDIR=$(MOUNT_DIR)/wrapper
TEMPDIR=/tmp
# version info
@@ -555,6 +520,12 @@ ifneq ($(BUILD_GAME_QVM),0)
endif
endif
ifneq ($(BUILD_WRAPPER),0)
TARGETS += \
$(B)/baseia/ia-client \
$(B)/baseia/ia-server
endif
ifdef DEFAULT_BASEDIR
BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
endif
@@ -1052,6 +1023,21 @@ $(B)/baseia/pak1.pk3: $(B)/baseia/productid.txt $(B)/baseia/vm/cgame.qvm $(B)/ba
$(echo_cmd) "ZIP $@"
@cd $(B)/baseia && zip -9r $(notdir $@) productid.txt vm
#############################################################################
## WRAPPER SCRIPTS
#############################################################################
$(B)/baseia/ia-client: $(WDIR)/ia-client.in
$(echo_cmd) "GEN $@"
@sed "s#%%COPYDIR%%#${COPYDIR}#" $< > $@
$(echo_cmd) "CHMOD $@"
@chmod 0755 $@
$(B)/baseia/ia-server: $(WDIR)/ia-server.in
$(echo_cmd) "GEN $@"
@sed "s#COPYDIR#${COPYDIR}#" $< > $@
$(echo_cmd) "CHMOD $@"
@chmod 0755 $@
#############################################################################
# MISC
#############################################################################

25
code/wrapper/ia-client.in Executable file
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@@ -0,0 +1,25 @@
#!/bin/sh
# Initialization script for Illusion Arena
# This is the client part
CVARS="+set com_basegame baseia"
CVARS="$CVARS +set fs_basepath COPYDIR"
CVARS="$CVARS +set com_homepath .illusion"
# OA uses a different protocol number to reflect incompatible game content.
# When it says "71", that's actually the legacy Quake III Arena 1.32c protocol,
# protocol 68.
CVARS="$CVARS +set com_legacyprotocol 71"
# For the moment, disable the modern protocol, by setting this cvar to the
# same thing. When OA upstream decide what value they'll use, we should
# catch up.
CVARS="$CVARS +set com_protocol 71"
#
CVARS="$CVARS +set sv_master1 dpmaster.deathmask.net"
# update.quake3arena.com is pretty irrelevant if you're playing OA
CVARS="$CVARS +set cl_motd 0"
exec "$(which ioquake3)" "${CVARS}" "$@"

28
code/wrapper/ia-server.in Executable file
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@@ -0,0 +1,28 @@
#!/bin/sh
# Initialization script for Illusion Arena
# This is the server part
CVARS="+set com_basegame baseia"
CVARS="$CVARS +set fs_basepath COPYDIR"
CVARS="$CVARS +set com_homepath .illusion"
# OA uses a different protocol number to reflect incompatible game content.
# When it says "71", that's actually the legacy Quake III Arena 1.32c protocol,
# protocol 68.
CVARS="$CVARS +set com_legacyprotocol 71"
# For the moment, disable the modern protocol, by setting this cvar to the
# same thing. When OA upstream decide what value they'll use, we should
# catch up.
CVARS="$CVARS +set com_protocol 71"
# OA's default master server is different
CVARS="$CVARS +set sv_master1 dpmaster.deathmask.net"
# update.quake3arena.com is pretty irrelevant if you're playing OA
CVARS="$CVARS +set cl_motd 0"
# Run the dedicated server configuration file
CVARS="$CVARS +exec server.cfg"
exec "$(which ioq3ded)" "${CVARS}" "$@"