Move noise function declations to tr_common.h
tr_noise.c is in renderercommon directory, so declare them in header there too.
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@@ -72,6 +72,8 @@ extern cvar_t *r_stereoEnabled;
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qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode );
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float R_NoiseGet4f( float x, float y, float z, float t );
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void R_NoiseInit( void );
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/*
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====================================================================
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@@ -1103,9 +1103,6 @@ extern cvar_t *r_marksOnTriangleMeshes;
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//====================================================================
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float R_NoiseGet4f( float x, float y, float z, float t );
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void R_NoiseInit( void );
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void R_SwapBuffers( int );
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void R_RenderView( viewParms_t *parms );
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@@ -2105,9 +2105,6 @@ extern cvar_t *r_marksOnTriangleMeshes;
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//====================================================================
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float R_NoiseGet4f( float x, float y, float z, float t );
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void R_NoiseInit( void );
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void R_SwapBuffers( int );
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void R_RenderView( viewParms_t *parms );
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