Remove unused models from server_t
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@@ -78,7 +78,6 @@ typedef struct {
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int snapshotCounter; // incremented for each snapshot built
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int timeResidual; // <= 1000 / sv_frame->value
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int nextFrameTime; // when time > nextFrameTime, process world
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struct cmodel_s *models[MAX_MODELS];
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char *configstrings[MAX_CONFIGSTRINGS];
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svEntity_t svEntities[MAX_GENTITIES];
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