Allow recording VoIP in SP for demo commentaries
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@@ -365,10 +365,7 @@ void CL_SystemInfoChanged( void ) {
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#endif
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{
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s = Info_ValueForKey( systemInfo, "sv_voip" );
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if ( Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER || Cvar_VariableValue("ui_singlePlayerActive"))
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clc.voipEnabled = qfalse;
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else
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clc.voipEnabled = atoi(s);
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clc.voipEnabled = atoi(s);
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}
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#endif
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