#include <3ds.h> #include "store.h" #include "../../../libpukeko/include/navigation.h" void render_store_menu() { size_t item_count = 2; MenuItem* store_menu = create_menu(item_count); set_menu_item(store_menu, 1, "DAMN!!! level"); set_menu_item(store_menu, 2, "Back"); while (true) { int selection = selector_render(store_menu, item_count); switch (selection) { case 1: //draw_damn_level_menu(); break; case 2: destroy_menu(store_menu, item_count); return; } } }