Files
illusion-arena/code/q3_ui/ui_votemenu_kick.c
2025-07-15 15:55:59 -03:00

333 lines
12 KiB
C

/*
===========================================================================
Copyright (C) 2009 Poul Sander
This file is part of the Open Arena source code.
Open Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Open Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Open Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "ui_local.h"
#define ART_BACK0 "menu/art/back_0"
#define ART_BACK1 "menu/art/back_1"
#define ART_FIGHT0 "menu/art/accept_0"
#define ART_FIGHT1 "menu/art/accept_1"
#define ART_BACKGROUND "menu/art/addbotframe"
#define ART_ARROWS "menu/art/arrows_vert_0"
#define ART_ARROWUP "menu/art/arrows_vert_top"
#define ART_ARROWDOWN "menu/art/arrows_vert_bot"
#define ID_BACK 10
#define ID_GO 11
#define ID_LIST 12
#define ID_UP 13
#define ID_DOWN 14
#define ID_PLAYERNAME0 20
#define ID_PLAYERNAME1 21
#define ID_PLAYERNAME2 22
#define ID_PLAYERNAME3 23
#define ID_PLAYERNAME4 24
#define ID_PLAYERNAME5 25
#define ID_PLAYERNAME6 26
#define ID_PLAYERNAME7 27
#define ID_PLAYERNAME8 28
#define ID_PLAYERNAME9 29
#define SIZE_OF_LIST 10
//#define ID_PLAYERNAME10 30
#define SIZE_OF_NAME 32
#define VOTEKICK_MENU_VERTICAL_SPACING 20
typedef struct {
int id;
char name[SIZE_OF_NAME];
} player;
typedef struct {
menuframework_s menu;
menubitmap_s arrows;
menutext_s banner;
menubitmap_s up;
menubitmap_s down;
menutext_s players[SIZE_OF_LIST];
menubitmap_s go;
menubitmap_s back;
int numPlayers;
int selected;
int startIndex;
player players_profiles[MAX_CLIENTS];
} votemenu_kick_t;
static votemenu_kick_t s_votemenu_kick;
void UI_VoteKickMenuInternal( void );
static void populatePlayerList( void ) {
int i;
char playerinfo[MAX_INFO_STRING];
s_votemenu_kick.numPlayers = 0;
for(i=0;i<MAX_CLIENTS;i++) {
trap_GetConfigString( CS_PLAYERS + i, playerinfo, MAX_INFO_STRING );
if(strlen(playerinfo) ) {
s_votemenu_kick.players_profiles[s_votemenu_kick.numPlayers].id = i;
Q_strncpyz( s_votemenu_kick.players_profiles[s_votemenu_kick.numPlayers].name, Info_ValueForKey( playerinfo, "n" ), SIZE_OF_NAME - 2);
s_votemenu_kick.numPlayers++;
}
}
}
/*
=================
VoteKickMenu_Event
=================
*/
static void VoteKickMenu_Event( void* ptr, int event )
{
switch (((menucommon_s*)ptr)->id)
{
case ID_BACK:
if (event != QM_ACTIVATED)
return;
UI_PopMenu();
break;
case ID_GO:
if( event != QM_ACTIVATED ) {
return;
}
if(!s_votemenu_kick.selected)
return;
trap_Cmd_ExecuteText( EXEC_APPEND, va("callvote clientkick %d",s_votemenu_kick.players_profiles[(s_votemenu_kick.selected-20)+s_votemenu_kick.startIndex].id) );
UI_PopMenu();
UI_PopMenu();
break;
default:
if( event != QM_ACTIVATED ) {
return;
}
if(s_votemenu_kick.selected != ((menucommon_s*)ptr)->id) {
s_votemenu_kick.selected = ((menucommon_s*)ptr)->id;
UI_VoteKickMenuInternal();
}
break;
}
}
/*
=================
UI_VoteKickMenu_UpEvent
=================
*/
static void UI_VoteKickMenu_UpEvent( void* ptr, int event ) {
if (event != QM_ACTIVATED) {
return;
}
if( s_votemenu_kick.startIndex > 0 ) {
s_votemenu_kick.startIndex--;
}
UI_VoteKickMenuInternal();
}
/*
=================
UI_VoteKickMenu_DownEvent
=================
*/
static void UI_VoteKickMenu_DownEvent( void* ptr, int event ) {
if (event != QM_ACTIVATED) {
return;
}
if( s_votemenu_kick.startIndex+SIZE_OF_LIST < s_votemenu_kick.numPlayers ) {
s_votemenu_kick.startIndex++;
}
UI_VoteKickMenuInternal();
}
/*
=================
UI_VoteKickMenu_Draw
=================
*/
static void UI_VoteKickMenu_Draw( void ) {
UI_DrawBannerString( 320, 16, "CALL VOTE KICK", UI_CENTER, color_white );
UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND );
// standard menu drawing
Menu_Draw( &s_votemenu_kick.menu );
}
/*
=================
VoteKickMenu_Cache
=================
*/
static void VoteKickMenu_Cache( void )
{
trap_R_RegisterShaderNoMip( ART_BACK0 );
trap_R_RegisterShaderNoMip( ART_BACK1 );
trap_R_RegisterShaderNoMip( ART_FIGHT0 );
trap_R_RegisterShaderNoMip( ART_FIGHT1 );
trap_R_RegisterShaderNoMip( ART_BACKGROUND );
trap_R_RegisterShaderNoMip( ART_ARROWS );
trap_R_RegisterShaderNoMip( ART_ARROWUP );
trap_R_RegisterShaderNoMip( ART_ARROWDOWN );
}
static void setKickMenutext(menutext_s *menu,int y,int id,qboolean active,char *text) {
menu->generic.type = MTYPE_PTEXT;
menu->color = color_red;
menu->generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
if(!active)
menu->generic.flags |= QMF_INACTIVE|QMF_GRAYED;
else
if(s_votemenu_kick.selected == id)
menu->color = color_orange;
menu->generic.x = 320;
menu->generic.y = y;
menu->generic.id = id;
menu->generic.callback = VoteKickMenu_Event;
menu->string = text;
menu->style = UI_CENTER|UI_SMALLFONT;
}
/*
=================
UI_VoteKickMenuInternal
*Used then forcing a redraw
=================
*/
void UI_VoteKickMenuInternal( void )
{
int y;
s_votemenu_kick.menu.wrapAround = qtrue;
s_votemenu_kick.menu.fullscreen = qfalse;
s_votemenu_kick.menu.draw = UI_VoteKickMenu_Draw;
s_votemenu_kick.banner.generic.type = MTYPE_BTEXT;
s_votemenu_kick.banner.generic.x = 320;
s_votemenu_kick.banner.generic.y = 16;
s_votemenu_kick.banner.string = "CALL VOTE KICK";
s_votemenu_kick.banner.color = color_white;
s_votemenu_kick.banner.style = UI_CENTER;
s_votemenu_kick.arrows.generic.type = MTYPE_BITMAP;
s_votemenu_kick.arrows.generic.name = ART_ARROWS;
s_votemenu_kick.arrows.generic.flags = QMF_INACTIVE;
s_votemenu_kick.arrows.generic.x = 200;
s_votemenu_kick.arrows.generic.y = 128;
s_votemenu_kick.arrows.width = 64;
s_votemenu_kick.arrows.height = 128;
y = 98;
setKickMenutext(&s_votemenu_kick.players[0],y,ID_PLAYERNAME0,s_votemenu_kick.startIndex<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[1],y,ID_PLAYERNAME1,s_votemenu_kick.startIndex+1<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+1].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[2],y,ID_PLAYERNAME2,s_votemenu_kick.startIndex+2<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+2].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[3],y,ID_PLAYERNAME3,s_votemenu_kick.startIndex+3<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+3].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[4],y,ID_PLAYERNAME4,s_votemenu_kick.startIndex+4<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+4].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[5],y,ID_PLAYERNAME5,s_votemenu_kick.startIndex+5<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+5].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[6],y,ID_PLAYERNAME6,s_votemenu_kick.startIndex+6<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+6].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[7],y,ID_PLAYERNAME7,s_votemenu_kick.startIndex+7<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+7].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[8],y,ID_PLAYERNAME8,s_votemenu_kick.startIndex+8<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+8].name);
y+=VOTEKICK_MENU_VERTICAL_SPACING;
setKickMenutext(&s_votemenu_kick.players[9],y,ID_PLAYERNAME9,s_votemenu_kick.startIndex+9<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+9].name);
s_votemenu_kick.up.generic.type = MTYPE_BITMAP;
s_votemenu_kick.up.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_votemenu_kick.up.generic.x = 200;
s_votemenu_kick.up.generic.y = 128;
s_votemenu_kick.up.generic.id = ID_UP;
s_votemenu_kick.up.generic.callback = UI_VoteKickMenu_UpEvent;
s_votemenu_kick.up.width = 64;
s_votemenu_kick.up.height = 64;
s_votemenu_kick.up.focuspic = ART_ARROWUP;
s_votemenu_kick.down.generic.type = MTYPE_BITMAP;
s_votemenu_kick.down.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_votemenu_kick.down.generic.x = 200;
s_votemenu_kick.down.generic.y = 128+64;
s_votemenu_kick.down.generic.id = ID_DOWN;
s_votemenu_kick.down.generic.callback = UI_VoteKickMenu_DownEvent;
s_votemenu_kick.down.width = 64;
s_votemenu_kick.down.height = 64;
s_votemenu_kick.down.focuspic = ART_ARROWDOWN;
s_votemenu_kick.go.generic.type = MTYPE_BITMAP;
s_votemenu_kick.go.generic.name = ART_FIGHT0;
s_votemenu_kick.go.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_votemenu_kick.go.generic.id = ID_GO;
s_votemenu_kick.go.generic.callback = VoteKickMenu_Event;
s_votemenu_kick.go.generic.x = 320+128-128;
s_votemenu_kick.go.generic.y = 256+128-64;
s_votemenu_kick.go.width = 128;
s_votemenu_kick.go.height = 64;
s_votemenu_kick.go.focuspic = ART_FIGHT1;
s_votemenu_kick.back.generic.type = MTYPE_BITMAP;
s_votemenu_kick.back.generic.name = ART_BACK0;
s_votemenu_kick.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_votemenu_kick.back.generic.id = ID_BACK;
s_votemenu_kick.back.generic.callback = VoteKickMenu_Event;
s_votemenu_kick.back.generic.x = 320-128;
s_votemenu_kick.back.generic.y = 256+128-64;
s_votemenu_kick.back.width = 128;
s_votemenu_kick.back.height = 64;
s_votemenu_kick.back.focuspic = ART_BACK1;
}
/*
=================
UI_VoteKickMenu
*Called from outside
=================
*/
void UI_VoteKickMenu( void ) {
int i;
VoteKickMenu_Cache();
memset( &s_votemenu_kick, 0 ,sizeof(votemenu_kick_t) );
populatePlayerList();
UI_VoteKickMenuInternal();
Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.banner );
Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.back );
Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.go );
Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.arrows );
Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.down );
Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.up );
for(i=0;i<SIZE_OF_LIST;i++)
Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.players[i] );
UI_PushMenu( &s_votemenu_kick.menu );
}