333 lines
12 KiB
C
333 lines
12 KiB
C
/*
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===========================================================================
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Copyright (C) 2009 Poul Sander
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This file is part of the Open Arena source code.
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Open Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Open Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Open Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "ui_local.h"
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#define ART_BACK0 "menu/art/back_0"
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#define ART_BACK1 "menu/art/back_1"
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#define ART_FIGHT0 "menu/art/accept_0"
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#define ART_FIGHT1 "menu/art/accept_1"
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#define ART_BACKGROUND "menu/art/addbotframe"
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#define ART_ARROWS "menu/art/arrows_vert_0"
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#define ART_ARROWUP "menu/art/arrows_vert_top"
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#define ART_ARROWDOWN "menu/art/arrows_vert_bot"
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#define ID_BACK 10
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#define ID_GO 11
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#define ID_LIST 12
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#define ID_UP 13
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#define ID_DOWN 14
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#define ID_PLAYERNAME0 20
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#define ID_PLAYERNAME1 21
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#define ID_PLAYERNAME2 22
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#define ID_PLAYERNAME3 23
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#define ID_PLAYERNAME4 24
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#define ID_PLAYERNAME5 25
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#define ID_PLAYERNAME6 26
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#define ID_PLAYERNAME7 27
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#define ID_PLAYERNAME8 28
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#define ID_PLAYERNAME9 29
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#define SIZE_OF_LIST 10
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//#define ID_PLAYERNAME10 30
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#define SIZE_OF_NAME 32
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#define VOTEKICK_MENU_VERTICAL_SPACING 20
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typedef struct {
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int id;
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char name[SIZE_OF_NAME];
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} player;
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typedef struct {
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menuframework_s menu;
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menubitmap_s arrows;
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menutext_s banner;
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menubitmap_s up;
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menubitmap_s down;
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menutext_s players[SIZE_OF_LIST];
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menubitmap_s go;
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menubitmap_s back;
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int numPlayers;
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int selected;
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int startIndex;
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player players_profiles[MAX_CLIENTS];
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} votemenu_kick_t;
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static votemenu_kick_t s_votemenu_kick;
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void UI_VoteKickMenuInternal( void );
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static void populatePlayerList( void ) {
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int i;
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char playerinfo[MAX_INFO_STRING];
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s_votemenu_kick.numPlayers = 0;
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for(i=0;i<MAX_CLIENTS;i++) {
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trap_GetConfigString( CS_PLAYERS + i, playerinfo, MAX_INFO_STRING );
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if(strlen(playerinfo) ) {
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s_votemenu_kick.players_profiles[s_votemenu_kick.numPlayers].id = i;
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Q_strncpyz( s_votemenu_kick.players_profiles[s_votemenu_kick.numPlayers].name, Info_ValueForKey( playerinfo, "n" ), SIZE_OF_NAME - 2);
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s_votemenu_kick.numPlayers++;
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}
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}
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}
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/*
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=================
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VoteKickMenu_Event
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=================
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*/
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static void VoteKickMenu_Event( void* ptr, int event )
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{
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switch (((menucommon_s*)ptr)->id)
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{
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case ID_BACK:
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if (event != QM_ACTIVATED)
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return;
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UI_PopMenu();
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break;
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case ID_GO:
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if( event != QM_ACTIVATED ) {
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return;
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}
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if(!s_votemenu_kick.selected)
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return;
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trap_Cmd_ExecuteText( EXEC_APPEND, va("callvote clientkick %d",s_votemenu_kick.players_profiles[(s_votemenu_kick.selected-20)+s_votemenu_kick.startIndex].id) );
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UI_PopMenu();
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UI_PopMenu();
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break;
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default:
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if( event != QM_ACTIVATED ) {
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return;
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}
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if(s_votemenu_kick.selected != ((menucommon_s*)ptr)->id) {
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s_votemenu_kick.selected = ((menucommon_s*)ptr)->id;
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UI_VoteKickMenuInternal();
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}
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break;
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}
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}
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/*
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=================
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UI_VoteKickMenu_UpEvent
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=================
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*/
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static void UI_VoteKickMenu_UpEvent( void* ptr, int event ) {
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if (event != QM_ACTIVATED) {
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return;
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}
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if( s_votemenu_kick.startIndex > 0 ) {
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s_votemenu_kick.startIndex--;
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}
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UI_VoteKickMenuInternal();
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}
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/*
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=================
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UI_VoteKickMenu_DownEvent
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=================
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*/
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static void UI_VoteKickMenu_DownEvent( void* ptr, int event ) {
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if (event != QM_ACTIVATED) {
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return;
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}
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if( s_votemenu_kick.startIndex+SIZE_OF_LIST < s_votemenu_kick.numPlayers ) {
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s_votemenu_kick.startIndex++;
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}
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UI_VoteKickMenuInternal();
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}
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/*
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=================
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UI_VoteKickMenu_Draw
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=================
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*/
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static void UI_VoteKickMenu_Draw( void ) {
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UI_DrawBannerString( 320, 16, "CALL VOTE KICK", UI_CENTER, color_white );
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UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND );
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// standard menu drawing
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Menu_Draw( &s_votemenu_kick.menu );
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}
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/*
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=================
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VoteKickMenu_Cache
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=================
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*/
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static void VoteKickMenu_Cache( void )
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{
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trap_R_RegisterShaderNoMip( ART_BACK0 );
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trap_R_RegisterShaderNoMip( ART_BACK1 );
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trap_R_RegisterShaderNoMip( ART_FIGHT0 );
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trap_R_RegisterShaderNoMip( ART_FIGHT1 );
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trap_R_RegisterShaderNoMip( ART_BACKGROUND );
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trap_R_RegisterShaderNoMip( ART_ARROWS );
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trap_R_RegisterShaderNoMip( ART_ARROWUP );
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trap_R_RegisterShaderNoMip( ART_ARROWDOWN );
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}
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static void setKickMenutext(menutext_s *menu,int y,int id,qboolean active,char *text) {
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menu->generic.type = MTYPE_PTEXT;
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menu->color = color_red;
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menu->generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
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if(!active)
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menu->generic.flags |= QMF_INACTIVE|QMF_GRAYED;
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else
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if(s_votemenu_kick.selected == id)
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menu->color = color_orange;
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menu->generic.x = 320;
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menu->generic.y = y;
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menu->generic.id = id;
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menu->generic.callback = VoteKickMenu_Event;
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menu->string = text;
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menu->style = UI_CENTER|UI_SMALLFONT;
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}
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/*
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=================
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UI_VoteKickMenuInternal
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*Used then forcing a redraw
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=================
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*/
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void UI_VoteKickMenuInternal( void )
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{
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int y;
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s_votemenu_kick.menu.wrapAround = qtrue;
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s_votemenu_kick.menu.fullscreen = qfalse;
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s_votemenu_kick.menu.draw = UI_VoteKickMenu_Draw;
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s_votemenu_kick.banner.generic.type = MTYPE_BTEXT;
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s_votemenu_kick.banner.generic.x = 320;
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s_votemenu_kick.banner.generic.y = 16;
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s_votemenu_kick.banner.string = "CALL VOTE KICK";
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s_votemenu_kick.banner.color = color_white;
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s_votemenu_kick.banner.style = UI_CENTER;
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s_votemenu_kick.arrows.generic.type = MTYPE_BITMAP;
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s_votemenu_kick.arrows.generic.name = ART_ARROWS;
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s_votemenu_kick.arrows.generic.flags = QMF_INACTIVE;
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s_votemenu_kick.arrows.generic.x = 200;
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s_votemenu_kick.arrows.generic.y = 128;
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s_votemenu_kick.arrows.width = 64;
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s_votemenu_kick.arrows.height = 128;
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y = 98;
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setKickMenutext(&s_votemenu_kick.players[0],y,ID_PLAYERNAME0,s_votemenu_kick.startIndex<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[1],y,ID_PLAYERNAME1,s_votemenu_kick.startIndex+1<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+1].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[2],y,ID_PLAYERNAME2,s_votemenu_kick.startIndex+2<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+2].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[3],y,ID_PLAYERNAME3,s_votemenu_kick.startIndex+3<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+3].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[4],y,ID_PLAYERNAME4,s_votemenu_kick.startIndex+4<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+4].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[5],y,ID_PLAYERNAME5,s_votemenu_kick.startIndex+5<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+5].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[6],y,ID_PLAYERNAME6,s_votemenu_kick.startIndex+6<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+6].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[7],y,ID_PLAYERNAME7,s_votemenu_kick.startIndex+7<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+7].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[8],y,ID_PLAYERNAME8,s_votemenu_kick.startIndex+8<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+8].name);
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y+=VOTEKICK_MENU_VERTICAL_SPACING;
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setKickMenutext(&s_votemenu_kick.players[9],y,ID_PLAYERNAME9,s_votemenu_kick.startIndex+9<s_votemenu_kick.numPlayers,s_votemenu_kick.players_profiles[s_votemenu_kick.startIndex+9].name);
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s_votemenu_kick.up.generic.type = MTYPE_BITMAP;
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s_votemenu_kick.up.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_votemenu_kick.up.generic.x = 200;
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s_votemenu_kick.up.generic.y = 128;
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s_votemenu_kick.up.generic.id = ID_UP;
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s_votemenu_kick.up.generic.callback = UI_VoteKickMenu_UpEvent;
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s_votemenu_kick.up.width = 64;
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s_votemenu_kick.up.height = 64;
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s_votemenu_kick.up.focuspic = ART_ARROWUP;
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s_votemenu_kick.down.generic.type = MTYPE_BITMAP;
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s_votemenu_kick.down.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_votemenu_kick.down.generic.x = 200;
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s_votemenu_kick.down.generic.y = 128+64;
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s_votemenu_kick.down.generic.id = ID_DOWN;
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s_votemenu_kick.down.generic.callback = UI_VoteKickMenu_DownEvent;
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s_votemenu_kick.down.width = 64;
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s_votemenu_kick.down.height = 64;
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s_votemenu_kick.down.focuspic = ART_ARROWDOWN;
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s_votemenu_kick.go.generic.type = MTYPE_BITMAP;
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s_votemenu_kick.go.generic.name = ART_FIGHT0;
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s_votemenu_kick.go.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_votemenu_kick.go.generic.id = ID_GO;
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s_votemenu_kick.go.generic.callback = VoteKickMenu_Event;
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s_votemenu_kick.go.generic.x = 320+128-128;
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s_votemenu_kick.go.generic.y = 256+128-64;
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s_votemenu_kick.go.width = 128;
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s_votemenu_kick.go.height = 64;
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s_votemenu_kick.go.focuspic = ART_FIGHT1;
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s_votemenu_kick.back.generic.type = MTYPE_BITMAP;
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s_votemenu_kick.back.generic.name = ART_BACK0;
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s_votemenu_kick.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_votemenu_kick.back.generic.id = ID_BACK;
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s_votemenu_kick.back.generic.callback = VoteKickMenu_Event;
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s_votemenu_kick.back.generic.x = 320-128;
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s_votemenu_kick.back.generic.y = 256+128-64;
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s_votemenu_kick.back.width = 128;
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s_votemenu_kick.back.height = 64;
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s_votemenu_kick.back.focuspic = ART_BACK1;
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}
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/*
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=================
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UI_VoteKickMenu
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*Called from outside
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=================
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*/
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void UI_VoteKickMenu( void ) {
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int i;
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VoteKickMenu_Cache();
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memset( &s_votemenu_kick, 0 ,sizeof(votemenu_kick_t) );
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populatePlayerList();
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UI_VoteKickMenuInternal();
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Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.banner );
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Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.back );
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Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.go );
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Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.arrows );
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Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.down );
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Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.up );
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for(i=0;i<SIZE_OF_LIST;i++)
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Menu_AddItem( &s_votemenu_kick.menu, (void*) &s_votemenu_kick.players[i] );
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UI_PushMenu( &s_votemenu_kick.menu );
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}
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