Files
illusion-arena/code/q3_ui/ui_password.c
2025-07-15 15:55:59 -03:00

213 lines
6.8 KiB
C

/*
===========================================================================
Copyright (C) 2009 Poul Sander
This file is part of the Open Arena source code.
Open Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Open Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Open Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
#include "ui_local.h"
/*********************************************************************************
SPECIFY PASSWORD
*********************************************************************************/
#define SPECIFYPASSWORD_FRAMEL "menu/art/frame2_l"
#define SPECIFYPASSWORD_FRAMER "menu/art/frame1_r"
#define SPECIFYPASSWORD_BACK0 "menu/art/back_0"
#define SPECIFYPASSWORD_BACK1 "menu/art/back_1"
#define SPECIFYPASSWORD_FIGHT0 "menu/art/fight_0"
#define SPECIFYPASSWORD_FIGHT1 "menu/art/fight_1"
#define ID_SPECIFYPASSWORDBACK 102
#define ID_SPECIFYPASSWORDGO 103
static char* specifypassword_artlist[] =
{
SPECIFYPASSWORD_FRAMEL,
SPECIFYPASSWORD_FRAMER,
SPECIFYPASSWORD_BACK0,
SPECIFYPASSWORD_BACK1,
SPECIFYPASSWORD_FIGHT0,
SPECIFYPASSWORD_FIGHT1,
NULL
};
typedef struct
{
menuframework_s menu;
menutext_s banner;
menubitmap_s framel;
menubitmap_s framer;
menutext_s info;
menufield_s password;
menubitmap_s go;
menubitmap_s back;
char *connectstring;
char servername[32];
} specifypassword_t;
static specifypassword_t s_specifypassword;
/*
=================
SpecifyPassword_Event
=================
*/
static void SpecifyPassword_Event( void* ptr, int event )
{
switch (((menucommon_s*)ptr)->id)
{
case ID_SPECIFYPASSWORDGO:
if (event != QM_ACTIVATED)
break;
if (s_specifypassword.password.field.buffer[0])
{
trap_Cvar_Set("password",s_specifypassword.password.field.buffer);
trap_Cmd_ExecuteText( EXEC_APPEND, s_specifypassword.connectstring );
}
break;
case ID_SPECIFYPASSWORDBACK:
if (event != QM_ACTIVATED)
break;
UI_PopMenu();
break;
}
}
/*
=================
SpecifyPassword_MenuInit
=================
*/
void SpecifyPassword_MenuInit( void )
{
// zero set all our globals
memset( &s_specifypassword, 0 ,sizeof(specifypassword_t) );
SpecifyPassword_Cache();
s_specifypassword.menu.wrapAround = qtrue;
s_specifypassword.menu.fullscreen = qtrue;
s_specifypassword.banner.generic.type = MTYPE_BTEXT;
s_specifypassword.banner.generic.x = 320;
s_specifypassword.banner.generic.y = 16;
s_specifypassword.banner.string = "SPECIFY PASSWORD";
s_specifypassword.banner.color = color_white;
s_specifypassword.banner.style = UI_CENTER;
s_specifypassword.framel.generic.type = MTYPE_BITMAP;
s_specifypassword.framel.generic.name = SPECIFYPASSWORD_FRAMEL;
s_specifypassword.framel.generic.flags = QMF_INACTIVE;
s_specifypassword.framel.generic.x = 0;
s_specifypassword.framel.generic.y = 78;
s_specifypassword.framel.width = 256;
s_specifypassword.framel.height = 329;
s_specifypassword.framer.generic.type = MTYPE_BITMAP;
s_specifypassword.framer.generic.name = SPECIFYPASSWORD_FRAMER;
s_specifypassword.framer.generic.flags = QMF_INACTIVE;
s_specifypassword.framer.generic.x = 376;
s_specifypassword.framer.generic.y = 76;
s_specifypassword.framer.width = 256;
s_specifypassword.framer.height = 334;
s_specifypassword.info.generic.type = MTYPE_TEXT;
s_specifypassword.info.generic.x = 320;
s_specifypassword.info.generic.y = 160;
s_specifypassword.info.color = color_white;
s_specifypassword.info.style = UI_CENTER;
s_specifypassword.info.string = s_specifypassword.servername;
s_specifypassword.password.generic.type = MTYPE_FIELD;
s_specifypassword.password.generic.name = "Password:";
s_specifypassword.password.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
s_specifypassword.password.generic.x = 206;
s_specifypassword.password.generic.y = 220;
s_specifypassword.password.field.widthInChars = 38;
s_specifypassword.password.field.maxchars = 80;
trap_Cvar_VariableStringBuffer("password",s_specifypassword.password.field.buffer,80);
s_specifypassword.go.generic.type = MTYPE_BITMAP;
s_specifypassword.go.generic.name = SPECIFYPASSWORD_FIGHT0;
s_specifypassword.go.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
s_specifypassword.go.generic.callback = SpecifyPassword_Event;
s_specifypassword.go.generic.id = ID_SPECIFYPASSWORDGO;
s_specifypassword.go.generic.x = 640;
s_specifypassword.go.generic.y = 480-64;
s_specifypassword.go.width = 128;
s_specifypassword.go.height = 64;
s_specifypassword.go.focuspic = SPECIFYPASSWORD_FIGHT1;
s_specifypassword.back.generic.type = MTYPE_BITMAP;
s_specifypassword.back.generic.name = SPECIFYPASSWORD_BACK0;
s_specifypassword.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_specifypassword.back.generic.callback = SpecifyPassword_Event;
s_specifypassword.back.generic.id = ID_SPECIFYPASSWORDBACK;
s_specifypassword.back.generic.x = 0;
s_specifypassword.back.generic.y = 480-64;
s_specifypassword.back.width = 128;
s_specifypassword.back.height = 64;
s_specifypassword.back.focuspic = SPECIFYPASSWORD_BACK1;
Menu_AddItem( &s_specifypassword.menu, &s_specifypassword.banner );
Menu_AddItem( &s_specifypassword.menu, &s_specifypassword.info );
Menu_AddItem( &s_specifypassword.menu, &s_specifypassword.framel );
Menu_AddItem( &s_specifypassword.menu, &s_specifypassword.framer );
Menu_AddItem( &s_specifypassword.menu, &s_specifypassword.password );
Menu_AddItem( &s_specifypassword.menu, &s_specifypassword.go );
Menu_AddItem( &s_specifypassword.menu, &s_specifypassword.back );
}
/*
=================
SpecifyPassword_Cache
=================
*/
void SpecifyPassword_Cache( void )
{
int i;
// touch all our pics
for (i=0; ;i++)
{
if (!specifypassword_artlist[i])
break;
trap_R_RegisterShaderNoMip(specifypassword_artlist[i]);
}
}
/*
=================
UI_SpecifyPasswordMenu
=================
*/
void UI_SpecifyPasswordMenu( char* string, char *name )
{
SpecifyPassword_MenuInit();
s_specifypassword.connectstring = string;
Q_strncpyz(s_specifypassword.servername,name,32);
UI_PushMenu( &s_specifypassword.menu );
}