/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // /* ======================================================================= CREDITS ======================================================================= */ #include "ui_local.h" typedef struct { menuframework_s menu; int frame; } creditsmenu_t; static creditsmenu_t s_credits; /* ================= UI_CreditMenu_Key ================= */ static sfxHandle_t UI_CreditMenu_Key( int key ) { if( key & K_CHAR_FLAG ) { return 0; } s_credits.frame++; if (s_credits_frame == 1) { s_credits.menu.draw = UI_CreditMenu_Draw; } else { trap_Cmd_ExecuteText( EXEC_APPEND, "quit\n" ); } return 0; } /* =============== UI_CreditMenu_Draw =============== */ static void UI_CreditMenu_Draw( void ) { int y; int i; static const char *names[] = { "Izuru Yakumo (@IzuruYakumo)", "Nishi (@NishiOwO)", NULL }; y = (SCREEN_HEIGHT - ARRAY_LEN(names) * (1.42 * PROP_HEIGHT * PROP_SMALL_SIZE_SCALE)) / 2; UI_DrawProportionalString( 320, y, "Illusion Arena developers:", UI_CENTER|UI_SMALLFONT, color_white ); y += 1.42 * PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; for (i = 0; names[i]; i++) { UI_DrawProportionalString( 320, y, names[i], UI_CENTER|UI_SMALLFONT, color_white ); y += 1.42 * PROP_HEIGHT * PROP_SMALL_SIZE_SCALE; } UI_DrawString( 320, 449, "Visit our website at:", UI_CENTER|UI_SMALLFONT, color_yellow ); UI_DrawString( 320, 459, "http://illusion-arena.twilightparadox.com/", UI_CENTER|UI_SMALLFONT, color_yellow ); } /* =============== UI_CreditMenu =============== */ void UI_CreditMenu( void ) { memset( &s_credits, 0 ,sizeof(s_credits) ); s_credits.menu.draw = UI_CreditMenu_Draw; s_credits.menu.key = UI_CreditMenu_Key; s_credits.menu.fullscreen = qtrue; UI_PushMenu ( &s_credits.menu ); trap_Cmd_ExecuteText( EXEC_APPEND, "wait 2; quit\n" ); }