From aa6cddda53ede69adbbf86b774e07504492c586e Mon Sep 17 00:00:00 2001 From: Izuru Yakumo Date: Tue, 15 Jul 2025 15:57:23 -0300 Subject: [PATCH] Reset g_quadfactor to 4 --- code/game/g_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/g_main.c b/code/game/g_main.c index a6fb5ab..fa9bc50 100644 --- a/code/game/g_main.c +++ b/code/game/g_main.c @@ -249,7 +249,7 @@ static cvarTable_t gameCvarTable[] = { { &g_gravityModifier, "g_gravityModifier", "1", 0, 0, qtrue }, { &g_damageModifier, "g_damageModifier", "0", 0, 0, qtrue }, { &g_knockback, "g_knockback", "1000", 0, 0, qtrue }, - { &g_quadfactor, "g_quadfactor", "3", 0, 0, qtrue }, + { &g_quadfactor, "g_quadfactor", "4", 0, 0, qtrue }, { &g_weaponRespawn, "g_weaponrespawn", "5", 0, 0, qtrue }, { &g_weaponTeamRespawn, "g_weaponTeamRespawn", "30", 0, 0, qtrue }, { &g_forcerespawn, "g_forcerespawn", "20", 0, 0, qtrue },