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illusion-arena-engine
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f3e7012bdbe72add113c66e264b24a31853479c0
illusion-arena-engine
/
code
/
ui
History
Zack Middleton
7f9a04fd80
REFACTOR
...
From /dev/humancontroller.
2012-06-18 16:27:00 +00:00
..
ui_atoms.c
- Add dual protocol support to team arena demo selector
2011-07-13 08:40:30 +00:00
ui_gameinfo.c
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (
#5144
)
2011-08-01 11:39:33 +00:00
ui_local.h
Some more removal of unused code in addition to r2104, by Zack Middleton
2011-07-31 19:24:08 +00:00
ui_main.c
REFACTOR
2012-06-18 16:27:00 +00:00
ui_players.c
Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename lengths are limited to MAX_QPATH by engine and elsewhere in game logic.
2012-01-17 23:06:06 +00:00
ui_public.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ui_shared.c
Fixed two issues pointed out in a PVS-Studio static code analyzer article (bug
#5505
).
2012-05-07 22:47:19 +00:00
ui_shared.h
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
ui_syscalls.asm
remove svn:executable property
2005-08-28 17:54:51 +00:00
ui_syscalls.c
REFACTOR
2012-06-18 16:27:00 +00:00