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hifuu-club
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illusion-arena-engine
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f3e7012bdbe72add113c66e264b24a31853479c0
illusion-arena-engine
/
code
/
server
History
Zack Middleton
997615168a
fix some typos
...
From /dev/humancontroller.
2012-06-18 16:25:13 +00:00
..
server.h
- Switch master server protocol to dpmaster for better game separation. Based partly on patch by Zack Middleton
2011-07-29 13:46:50 +00:00
sv_bot.c
Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions etc., patch by linux@youmustbejoking.demon.co.uk and Zack Middleton
2011-07-18 14:56:57 +00:00
sv_ccmds.c
#5453
- Tell command for server.
2012-04-05 22:43:32 +00:00
sv_client.c
add a missing '\n', remove some unwanted ones
2012-06-18 16:16:57 +00:00
sv_game.c
Allow VM_Restart to load unpure qagame.qvm so that local server won't crash after map_restart if server operator has qagame.qvm residing outside pak file (
#5196
)
2011-09-27 22:16:07 +00:00
sv_init.c
Add the new ioquake3 master server as standard for sv_master2
2012-01-24 23:42:16 +00:00
sv_main.c
fix some typos
2012-06-18 16:25:13 +00:00
sv_net_chan.c
Fix legacy protocol with new packet queueing
2011-07-17 23:43:33 +00:00
sv_rankings.c
add a missing '\n', remove some unwanted ones
2012-06-18 16:16:57 +00:00
sv_snapshot.c
- Apply parts of Ben Millwood's target bitfield patch (
#3787
)
2011-07-27 15:47:29 +00:00
sv_world.c
[18:48:20] <Ensiform> Thilo:
http://pastebin.com/2UUmSCQK
fixes point contents on the server side related to the cg fix with moving water. Dunno why s.origin and s.angles was ever used, the rest of sv_world.c always uses r.currentOrigin and r.currentAngles
2011-10-14 17:03:59 +00:00