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hifuu-club/illusion-arena-engine
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b0aed02823a8b12404c279cd8f1e8c64aaeb53a9
illusion-arena-engine/code/server
History
Zack Middleton d8e42cf02f Merge pull request #35 from inolen/no_renderer_restart
don't restart renderer in SV_SpawnServer unless client running dedicated
2014-02-01 16:22:24 -08:00
..
server.h
Remove extra client_t::csUpdated[] slot
2014-01-11 17:37:06 -06:00
sv_bot.c
Give botlib com_basegame for botlib.log path
2013-04-22 23:11:10 -05:00
sv_ccmds.c
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
2012-11-01 06:03:15 +00:00
sv_client.c
Rate limit getchallenge
2013-06-10 20:31:15 +01:00
sv_game.c
Allow VM_Restart to load unpure qagame.qvm so that local server won't crash after map_restart if server operator has qagame.qvm residing outside pak file (#5196)
2011-09-27 22:16:07 +00:00
sv_init.c
Merge pull request #35 from inolen/no_renderer_restart
2014-02-01 16:22:24 -08:00
sv_main.c
Fix getting servers from and being listed on id's q3 master server
2013-07-07 16:31:36 -05:00
sv_net_chan.c
Fix legacy protocol with new packet queueing
2011-07-17 23:43:33 +00:00
sv_rankings.c
add a missing '\n', remove some unwanted ones
2012-06-18 16:16:57 +00:00
sv_snapshot.c
Unify/cleanup max snapshot entities on client and server
2013-02-11 15:49:47 -06:00
sv_world.c
reduce the amount of compiler warnings for variable shadowing
2013-05-30 15:43:20 -05:00
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