57 lines
1.6 KiB
Makefile
57 lines
1.6 KiB
Makefile
# Defaults for Illusion Arena. You shouldn't need to modify this section
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# This is only the client/server engine so we don't build the QVM here.
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# For the QVM game code, see https://gitea.pukeko.club/hifuu-club/illusion-arena
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BUILD_STANDALONE=1
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BUILD_CLIENT=1
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BUILD_SERVER=1
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BASEGAME=baseia
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VERSION=1.36+ia18
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USE_CODEC_VORBIS=1
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USE_CODEC_OPUS=1
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USE_CODEC_XMP=1
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# FLTO Test
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OPTIMIZE += -flto
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# This doesn't work with Illusion Arena yet
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BUILD_RENDERER_OPENGL2=0
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# You can disable the renderer libraries and build in the OA renderer by default
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USE_RENDERER_DLOPEN=0
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# Choose version 1 or 2
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SDL_VERSION=2
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ifndef USE_CONSOLE_WINDOW
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USE_CONSOLE_WINDOW=1 # use an early console window (WIN32 only)
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endif
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# renderer_oa - This causes compiling issues on Linux and does not work yet.
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USE_FALLBACK_GLSL=0
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# renderer_oa - Whether to compile with GLSL support on certain features or not. for debugging!? Porting?!
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GLSL_POSTPROCESSING =1 # for r_ntsc/leifx/anime/retroAA/palletize/postprocess
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GLSL_TEXTURES =1 # for shaders on models, leifxdither, etc
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GLSL_BACKEND =1 # for the entire backend.
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#Possible values "gnu90", "gnu99" and "gnu11". Note that the engine uses gnu-extensions. gnu90 is broken in the commit where this message is added. Travis does not support gnu11 at the moment.
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CFLAGS+="-std=gnu99"
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# You can change these although you probably don't need to
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CLIENTBIN=illusionarena
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SERVERBIN=ia_ded
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COPYDIR=/usr/local/games/illusionarena
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# DEBUG_CFLAGS=-ggdb -O0
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# You normally pass these on the command line (e.g. make V=1)
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# rather than setting them for all builds.
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#
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# Verbose build
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# V=1
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#
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# Build a zip -r9 file or Mac OSX release zip (make-macosx-app.sh)
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ARCHIVE=1
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