From b837a76be27a251a0f976ef769fec8378518aa28 Mon Sep 17 00:00:00 2001 From: hairball Date: Mon, 10 Feb 2014 11:42:43 +0000 Subject: [PATCH] Fix renderer names in README.md --- README.md | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index a58a9ee5..1d5d28ca 100644 --- a/README.md +++ b/README.md @@ -52,15 +52,17 @@ load. ioquake3 assumes a naming convention renderer_*_. Example: - # Enable the default ioquake3 renderer. - $ ./openarena.x86_64 +set cl_renderer renderergl1 - - # Enable the OpenArena renderer with GLSL, bloom support and more. + # Enable the default OpenArena renderer with GLSL, bloom support and more. + # This is based on the renderergl1 code. $ ./openarena.x86_64 +set cl_renderer openarena1 + # Enable the default ioquake3 renderer (renderergl1). + # If you are having trouble with OA's renderer, this is a safe alternative. + $ ./openarena.x86_64 +set cl_renderer opengl1 + # Enable renderergl2 which is now in upstream # It doesn't work with OpenArena yet - $ ./openarena.x86_64 +set cl_renderer renderergl2 + $ ./openarena.x86_64 +set cl_renderer opengl2 ## Changes from 0.8.8 release ##