- Include Rend2 renderer in MacOSX bundle
- Include OpenGL1 and Rend2 renderers in MacOSX UB
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@@ -8,7 +8,6 @@ ICNS=misc/quake3.icns
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DESTDIR=build/release-darwin-x86_64
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BASEDIR=baseq3
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MPACKDIR=missionpack
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RENDERDIR=build/release-darwin-x86_64
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BIN_OBJ="
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build/release-darwin-x86_64/ioquake3.x86_64
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@@ -26,10 +25,11 @@ MPACK_OBJ="
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build/release-darwin-x86_64/$MPACKDIR/uix86_64.dylib
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build/release-darwin-x86_64/$MPACKDIR/qagamex86_64.dylib
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"
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RENDER_OBJ="
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build/release-darwin-x86_64/renderer_opengl1_smp_x86_64.dylib
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build/release-darwin-x86_64/renderer_opengl1_x86_64.dylib
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build/release-darwin-x86_64/renderer_rend2_smp_x86_64.dylib
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build/release-darwin-x86_64/renderer_rend2_x86_64.dylib
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"
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cd `dirname $0`
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