- Include Rend2 renderer in MacOSX bundle

- Include OpenGL1 and Rend2 renderers in MacOSX UB
This commit is contained in:
Zack Middleton
2012-12-09 00:25:47 +00:00
parent b356dac903
commit 8e28ff954c
2 changed files with 13 additions and 2 deletions

View File

@@ -8,7 +8,6 @@ ICNS=misc/quake3.icns
DESTDIR=build/release-darwin-x86_64
BASEDIR=baseq3
MPACKDIR=missionpack
RENDERDIR=build/release-darwin-x86_64
BIN_OBJ="
build/release-darwin-x86_64/ioquake3.x86_64
@@ -26,10 +25,11 @@ MPACK_OBJ="
build/release-darwin-x86_64/$MPACKDIR/uix86_64.dylib
build/release-darwin-x86_64/$MPACKDIR/qagamex86_64.dylib
"
RENDER_OBJ="
build/release-darwin-x86_64/renderer_opengl1_smp_x86_64.dylib
build/release-darwin-x86_64/renderer_opengl1_x86_64.dylib
build/release-darwin-x86_64/renderer_rend2_smp_x86_64.dylib
build/release-darwin-x86_64/renderer_rend2_x86_64.dylib
"
cd `dirname $0`