- Change runtime standalone detection:
* com_standalone now read-only * add new cvars com_basegame, com_homepath * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699 - Replace a few hardcoded string literals with macros - Add checks for Team Arena PK3s to FS_CheckPak0()
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@@ -144,16 +144,19 @@ int Export_BotLibSetup(void)
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if(botDeveloper)
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{
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char *homedir, *gamedir;
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char *homedir, *gamedir, *basedir;
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char logfilename[MAX_OSPATH];
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homedir = LibVarGetString("homedir");
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gamedir = LibVarGetString("gamedir");
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basedir = LibVarGetString("com_basegame");
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if (*homedir)
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{
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if(*gamedir)
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Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
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else if(*basedir)
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Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, basedir, PATH_SEP);
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else
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Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
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}
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