Update README.md

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leilei-
2014-04-14 19:28:55 -04:00
parent cab34b45b7
commit 254b8ab22a

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@@ -83,6 +83,12 @@ $ ./openarena.x86_64 +set cl_renderer opengl2
as close as possible to 0.8.8.
* Potential GLSL debugging fix that was made available after 0.8.8 release
- Need to find a link to this. Is this real?
* Fix Ogg Vorbis music looping hitching bug.
* Module player for music as an alternative to streams (.mod, .it, .xm and .s3m formats)
* Software rendering module based on TinyGL, optimized for performance.
* Direct3D7 rendering module. 7 particularly, for compatibility with more legacy graphics chipsets and underperforming onboard video chipsets without a good OpenGL driver.
* Restore Win9X support (Regressions are in PSAPI and the TCP stack)
* Restore the use of the WGL_3DFX_gamma_control extension
## Status ##
@@ -118,6 +124,17 @@ $ ./openarena.x86_64 +set cl_renderer opengl2
* Any trivial whitespace changes were left out
## renderer_oa changes ##
* Widescreen horizontal expansion support
* Paletted texturing support, for the few older cards that support the paletted texture extensions (3dfx)
* Many changes to the flares code - sun flares, support for custom flare shaders, a lower quality flare option (huge frametate jump on oa_pvomit), additional lens reflection effects, configurable lens reflection types for dynamic lights, sun or map lights
* Brightness by blended quad, allowing overbrights to work in a window without the need for a fragment shader
* More postprocessing effects, including a multipass shader effect for simulating the looks of a popular 1996 3d card
* Slowness feature to simulate the rough speed of a typical 6th generation computer setup by default (common 1998 computers), potentially useful for content producers looking to optimize their stuff
# ioquake3 README #
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